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Character Design and The School of Cool

Character design has changed a lot in the last 15 years. However, this isn’t a “decade in review” post. It’s more of rant really and the thing that irked me is the double pistols crossbows of Diablo 3...

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Directory submissions (SEO)

Now, it’s not the 90′s but some directories can hold their own: Yahoo!‘s original directory, DMOZ, and Best of the Web (BOTW). Yahoo costs $300 per year, DMOZ is totally unresponsive, so that leaves us...

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SponsoredTweets review

Marketing a game is mostly PR, and by that I really mean reviews by different gaming websites. Yet, I continue to try new advertising media usually with a test budget of few hundred bucks....

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Dr. Strangelove

Of course, I meant to use the full title of the 1964 Kubrick movie but I ran out of space. So here it is: Dr. Strangelove or How I Learned to Stop Worrying and Love the Crunch. Yes, crunch, that’s...

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Blizzard is mainstream

Looking at the coverage from Blizzcon 2011, I had a sudden realization: Blizzard cannot survive on cult games any more, they need blockbusters! With the wild success of World of Warcraft, Blizzard has...

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Exploiting cognitive biases

Zynga has been long know for being run by spreadsheet people and not game people (see video “Monetizing like Zynga“). It seems now that in addition to spreadsheets, they are masters of cognitive...

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Fantasy Art Styles

Jon Schindehette has an interesting post over at the WotC site about art style, specifically when it comes to armor. He ends with the following conclusion: Armor should look appropriate to the culture,...

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Diablo 3 game design blunders

This isn’t going to be a rant – that would be too easy. The point is that there’s plenty to learn from game designer mistakes… that are persistent in the sense that they exacerbate the situation with...

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Always Hardcore

Experimenting with game apps at Apple’s appstore, I’m even more convinced that indie developers are left with an “interesting” conundrum: with the low price point of the appstore you need a pretty big...

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Kickstarter, gold, paper money

Tobold has a few posts on the subject of game funding via crowdsourcing, in other words, Kickstarter projects. His main argument is that waiting for a game to be sold on Steam for 50% off offers a lot...

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Zynga’s new CEO

To quote GamesIndustry: Don Mattrick’s jump from Xbox chief to Zynga CEO left many observers stunned this week. Why would he make this move? And what exactly does this mean for Zynga’s future? For one,...

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